Did you see what it did? It simply printed a blank line on the screen. This can be useful for making the output from your program look nicer. Rate JPSor Site. Very Good. Not bad. Nice Try. No Comment. Fix it. Qbasic Home. Catalog categories. Qbasic Tutorial [31]. Rate my Site. Main » Articles » Qbasic Tutorial. Views: Rating: 0. Qbasic Clock. Journey through forests, cross bridges and visit many kingdoms. The only downside is that the graphics are very basic. No modes of shading and poorly drawn.
Explore a maze while avoiding many obstacles and creatures. Has a good physics engine, but only uses basic graphics. There are also only 2 turns in the game. One turn takes you to another path, the other one leads you over a cliff. Game author: Marak Good. Reason for visiting:.
Email: Please select your favorite type of game:. Search the net FAST! Sign our Guestbook. Game author: Steve Morrow. Game author: unknown. Game author: Jason Jackson. Game author: Joe. Game author: Plenssen. Keywords are special words which have special purpose and meaning in Q Basic. A variable is a symbolic unique name that occupies space in the computer memory for storing data temporarily. It can simply be said as a thing whose values keeps on changing during the execution of a program.
A value of a variable can be changed due to the execution of the programs. It is a name or reference which stores alphanumeric characters. Any types of declaration characters are not allowed in the variable name. It is the name or reference which stores a positive or negative number.
There is four types of Numeric Variable. Constants are the data of values in a program, that may be a letter, number or special characters. An alphanumeric data enclosed in double quotes is called string constant. It may be a word, number, blank space, special character etc. A number with or without a decimal point that is not enclosed inside double-quotes.
All positive and negative and decimal numbers are numeric constants. It is a variable in which the intermediate value of another variable is stored. It helps to find the sum of all values assigned to the particular variable. The process of a departure of the control of the program Conditionally or Unconditionally from its sequential flow depending upon the result of the condition is known as Branching or Jumping.
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